Thus, STEAM! What is STEAM?
STEAM = Science & Technology interpreted through
Engineering & the Arts, all based in Mathematical elements.
(Georgette Yakman)
This framework is engaging, hands-on and reality-based with many extensions to draw education, industry, government and the community together for the common good of bettering public education for all while meeting national educational and STEM related goals.
“We need
to teach our kids that it’s not just the winner of the Super Bowl who
deserves to
be celebrated, but the winner of the science fair.”
STEAM helps to focus educators on the importance of developing in each child the imaginative, creative and critical thinking skills essential for a lifetime of learning and growing as students mature. We can't just teach short-term, basic skills that don't promote problem-solving and the process for creating original ideas and/or products.
After all, Sam Parker highlights in his 212 Degrees...The Extra Degree that:
"At 211 degrees, water is hot. At 212 degrees, it boils. And with
boiling water, comes STEAM.
And with STEAM, you can power a train."
Just imagine what STEAM could do for our students!
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